This is the complete list of members for TerrainRenderer, including all inherited members.
CDecalRData class | TerrainRenderer | friend |
CPatchRData class | TerrainRenderer | friend |
EndFrame() | TerrainRenderer | |
m | TerrainRenderer | private |
PrepareForRendering() | TerrainRenderer | |
PrepareShader(const CShaderProgramPtr &shader, ShadowMap *shadow) | TerrainRenderer | privatestatic |
RenderFancyWater(const CShaderDefines &context, int cullGroup, ShadowMap *shadow) | TerrainRenderer | private |
RenderOutlines(int cullGroup) | TerrainRenderer | |
RenderPatches(int cullGroup) | TerrainRenderer | |
RenderPriorities(int cullGroup) | TerrainRenderer | |
RenderSimpleWater(int cullGroup) | TerrainRenderer | private |
RenderTerrain(int cullGroup) | TerrainRenderer | |
RenderTerrainOverlayTexture(int cullGroup, CMatrix3D &textureMatrix) | TerrainRenderer | |
RenderTerrainShader(const CShaderDefines &context, int cullGroup, ShadowMap *shadow) | TerrainRenderer | |
RenderWater(const CShaderDefines &context, int cullGroup, ShadowMap *shadow) | TerrainRenderer | |
ScissorWater(int cullGroup, const CMatrix3D &viewproj) | TerrainRenderer | |
SetSimulation(CSimulation2 *simulation) | TerrainRenderer | |
Submit(int cullGroup, CPatch *patch) | TerrainRenderer | |
Submit(int cullGroup, CModelDecal *decal) | TerrainRenderer | |
TerrainRenderer() | TerrainRenderer | |
~TerrainRenderer() | TerrainRenderer | |