Pyrogenesis  trunk
archive.h
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1 /* Copyright (c) 2010 Wildfire Games
2  *
3  * Permission is hereby granted, free of charge, to any person obtaining
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21  */
22 
23 /*
24  * interface for reading from and creating archives.
25  */
26 
27 #ifndef INCLUDED_ARCHIVE
28 #define INCLUDED_ARCHIVE
29 
30 #include "lib/file/file_system.h" // FileInfo
32 #include "lib/file/vfs/vfs_path.h"
33 
34 // rationale: this module doesn't build a directory tree of the entries
35 // within an archive. that task is left to the VFS; here, we are only
36 // concerned with enumerating all archive entries.
37 
38 namespace ERR
39 {
40  const Status ARCHIVE_UNKNOWN_FORMAT = -110400;
41  const Status ARCHIVE_UNKNOWN_METHOD = -110401;
42 }
43 
44 struct IArchiveFile : public IFileLoader
45 {
46 };
47 
48 typedef shared_ptr<IArchiveFile> PIArchiveFile;
49 
51 {
52  virtual ~IArchiveReader();
53 
54  /**
55  * called for each archive entry.
56  * @param pathname full pathname of entry; only valid during the callback.
57  **/
58  typedef void (*ArchiveEntryCallback)(const VfsPath& pathname, const CFileInfo& fileInfo, PIArchiveFile archiveFile, uintptr_t cbData);
59  virtual Status ReadEntries(ArchiveEntryCallback cb, uintptr_t cbData) = 0;
60 };
61 
62 typedef shared_ptr<IArchiveReader> PIArchiveReader;
63 
64 // note: when creating an archive, any existing file with the given pathname
65 // will be overwritten.
66 
67 // rationale: don't support partial adding, i.e. updating archive with
68 // only one file. this would require overwriting parts of the Zip archive,
69 // which is annoying and slow. also, archives are usually built in
70 // seek-optimal order, which would break if we start inserting files.
71 // while testing, loose files can be used, so there's no loss.
72 
74 {
75  /**
76  * write out the archive to disk; only hereafter is it valid.
77  **/
78  virtual ~IArchiveWriter();
79 
80  /**
81  * add a file to the archive.
82  *
83  * rationale: passing in a filename instead of the compressed file
84  * contents makes for better encapsulation because callers don't need
85  * to know about the codec. one disadvantage is that loading the file
86  * contents can no longer take advantage of the VFS cache nor previously
87  * archived versions. however, the archive builder usually adds files
88  * precisely because they aren't in archives, and the cache would
89  * thrash anyway, so this is deemed acceptable.
90  *
91  * @param pathname the actual file to add
92  * @param pathnameInArchive the name to store in the archive
93  **/
94  virtual Status AddFile(const OsPath& pathname, const Path& pathnameInArchive) = 0;
95 
96  /**
97  * add a file to the archive, when it is already in memory and not on disk.
98  *
99  * @param data the uncompressed file contents to add
100  * @param size the length of data
101  * @param mtime the last-modified-time to be stored in the archive
102  * @param pathnameInArchive the name to store in the archive
103  **/
104  virtual Status AddMemory(const u8* data, size_t size, time_t mtime, const OsPath& pathnameInArchive) = 0;
105 };
106 
107 typedef shared_ptr<IArchiveWriter> PIArchiveWriter;
108 
109 #endif // #ifndef INCLUDED_ARCHIVE
Definition: archive.h:73
const Status ARCHIVE_UNKNOWN_FORMAT
Definition: archive.h:40
shared_ptr< IArchiveWriter > PIArchiveWriter
Definition: archive.h:107
uint8_t u8
Definition: types.h:37
const Status ARCHIVE_UNKNOWN_METHOD
Definition: archive.h:41
shared_ptr< IArchiveReader > PIArchiveReader
Definition: archive.h:62
Definition: path.h:77
Definition: archive.h:44
Definition: file_loader.h:28
i64 Status
Error handling system.
Definition: status.h:171
Introduction
Definition: debug.h:404
shared_ptr< IArchiveFile > PIArchiveFile
Definition: archive.h:48
Definition: archive.h:50
Definition: file_system.h:41