Pyrogenesis
trunk
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#include "precompiled.h"
#include "TerrainOverlay.h"
#include "graphics/Terrain.h"
#include "lib/bits.h"
#include "lib/ogl.h"
#include "maths/MathUtil.h"
#include "ps/Game.h"
#include "ps/Profile.h"
#include "ps/Shapes.h"
#include "ps/World.h"
#include "renderer/Renderer.h"
#include "renderer/TerrainRenderer.h"
#include "simulation2/system/SimContext.h"
#include <algorithm>
Variables | |
static std::vector< std::pair< ITerrainOverlay *, int > > | g_TerrainOverlayList |
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static |