Pyrogenesis
trunk
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#include "precompiled.h"
#include "SoundGroup.h"
#include "graphics/Camera.h"
#include "graphics/GameView.h"
#include "lib/rand.h"
#include "ps/Game.h"
#include "ps/CLogger.h"
#include "ps/CStr.h"
#include "ps/Filesystem.h"
#include "ps/Util.h"
#include "ps/XML/Xeromyces.h"
#include "soundmanager/items/ISoundItem.h"
#include "soundmanager/SoundManager.h"
#include <algorithm>
Macros | |
#define | PI 3.14126f |
#define | EL(x) int el_##x = XeroFile.GetElementID(#x) |
#define | AT(x) int at_##x = XeroFile.GetAttributeID(#x) |
Functions | |
static float | RandFloat (float min, float max) |
static void | HandleError (const CStrW &message, const VfsPath &pathname, Status err) |
Variables | |
CGame * | g_Game |
File : SoundGroup.cpp Project : 0 A.D. More... | |
static const bool | DISABLE_INTENSITY = true |
#define AT | ( | x | ) | int at_##x = XeroFile.GetAttributeID(#x) |
#define EL | ( | x | ) | int el_##x = XeroFile.GetElementID(#x) |
#define PI 3.14126f |
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static |
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CGame* g_Game |
File : SoundGroup.cpp Project : 0 A.D.
Description : Loads up a group of sound files with shared properties,
File : SoundGroup.cpp Project : 0 A.D.