Pyrogenesis
trunk
|
#include "precompiled.h"
#include "GUI.h"
#include "GUIManager.h"
#include "maths/Matrix3D.h"
#include "ps/CLogger.h"
#include "ps/GameSetup/Config.h"
#include "GUItypes.h"
Macros | |
#define | TYPE(T) |
#define | TYPE(T) |
#define | GUITYPE_IGNORE_CGUISpriteInstance |
Functions | |
template<> | |
bool | __ParseString< bool > (const CStrW &Value, bool &Output) |
template<> | |
bool | __ParseString< int > (const CStrW &Value, int &Output) |
template<> | |
bool | __ParseString< float > (const CStrW &Value, float &Output) |
template<> | |
bool | __ParseString< CRect > (const CStrW &Value, CRect &Output) |
template<> | |
bool | __ParseString< CClientArea > (const CStrW &Value, CClientArea &Output) |
template<> | |
bool | __ParseString< CColor > (const CStrW &Value, CColor &Output) |
template<> | |
bool | __ParseString< CSize > (const CStrW &Value, CSize &Output) |
template<> | |
bool | __ParseString< CPos > (const CStrW &Value, CPos &Output) |
template<> | |
bool | __ParseString< EAlign > (const CStrW &Value, EAlign &Output) |
template<> | |
bool | __ParseString< EVAlign > (const CStrW &Value, EVAlign &Output) |
template<> | |
bool | __ParseString< CGUIString > (const CStrW &Value, CGUIString &Output) |
template<> | |
bool | __ParseString< CStr > (const CStrW &Value, CStr &Output) |
template<> | |
bool | __ParseString< CStrW > (const CStrW &Value, CStrW &Output) |
template<> | |
bool | __ParseString< CGUISpriteInstance > (const CStrW &Value, CGUISpriteInstance &Output) |
template<> | |
bool | __ParseString< CGUIList > (const CStrW &Value, CGUIList &Output) |
template<> | |
bool | __ParseString< CGUISeries > (const CStrW &Value, CGUISeries &Output) |
CMatrix3D | GetDefaultGuiMatrix () |
template<typename T > | |
bool | IsBoolTrue (const T &) |
template<> | |
bool | IsBoolTrue< bool > (const bool &v) |
Variables | |
int | g_xres |
int | g_yres |
#define GUITYPE_IGNORE_CGUISpriteInstance |
#define TYPE | ( | T | ) |
#define TYPE | ( | T | ) |
bool __ParseString< bool > | ( | const CStrW & | Value, |
bool & | Output | ||
) |
bool __ParseString< CClientArea > | ( | const CStrW & | Value, |
CClientArea & | Output | ||
) |
bool __ParseString< CColor > | ( | const CStrW & | Value, |
CColor & | Output | ||
) |
bool __ParseString< CGUIList > | ( | const CStrW & | Value, |
CGUIList & | Output | ||
) |
bool __ParseString< CGUISeries > | ( | const CStrW & | Value, |
CGUISeries & | Output | ||
) |
bool __ParseString< CGUISpriteInstance > | ( | const CStrW & | Value, |
CGUISpriteInstance & | Output | ||
) |
bool __ParseString< CGUIString > | ( | const CStrW & | Value, |
CGUIString & | Output | ||
) |
bool __ParseString< CPos > | ( | const CStrW & | Value, |
CPos & | Output | ||
) |
bool __ParseString< CRect > | ( | const CStrW & | Value, |
CRect & | Output | ||
) |
bool __ParseString< CSize > | ( | const CStrW & | Value, |
CSize & | Output | ||
) |
bool __ParseString< CStr > | ( | const CStrW & | Value, |
CStr & | Output | ||
) |
bool __ParseString< CStrW > | ( | const CStrW & | Value, |
CStrW & | Output | ||
) |
bool __ParseString< EAlign > | ( | const CStrW & | Value, |
EAlign & | Output | ||
) |
bool __ParseString< EVAlign > | ( | const CStrW & | Value, |
EVAlign & | Output | ||
) |
bool __ParseString< float > | ( | const CStrW & | Value, |
float & | Output | ||
) |
bool __ParseString< int > | ( | const CStrW & | Value, |
int & | Output | ||
) |
CMatrix3D GetDefaultGuiMatrix | ( | ) |
bool IsBoolTrue | ( | const T & | ) |
bool IsBoolTrue< bool > | ( | const bool & | v | ) |
int g_xres |
int g_yres |