Pyrogenesis  trunk
GUItypes.h
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1 /* Copyright (C) 2016 Wildfire Games.
2  * This file is part of 0 A.D.
3  *
4  * 0 A.D. is free software: you can redistribute it and/or modify
5  * it under the terms of the GNU General Public License as published by
6  * the Free Software Foundation, either version 2 of the License, or
7  * (at your option) any later version.
8  *
9  * 0 A.D. is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12  * GNU General Public License for more details.
13  *
14  * You should have received a copy of the GNU General Public License
15  * along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
16  */
17 
18 /*
19 This file is used by all bits of GUI code that need to repeat some code
20 for a variety of types (to avoid repeating the list of types in half a dozen
21 places, and to make it much easier to add a new type). Just do
22  #define TYPE(T) your_code_involving_T;
23  #include "GUItypes.h"
24  #undef TYPE
25 to handle every possible type.
26 */
27 
28 TYPE(bool)
29 TYPE(int)
30 TYPE(float)
31 TYPE(CColor)
34 #ifndef GUITYPE_IGNORE_CGUISpriteInstance
36 #endif
37 TYPE(CStr)
38 TYPE(CStrW)
39 TYPE(EAlign)
41 TYPE(CPos)
Definition: CGUIList.h:24
Definition: Shapes.h:36
#define TYPE(T)
Definition: GUIutil.cpp:419
Made to represent screen positions and delta values.
Definition: Shapes.h:169
Definition: CGUISeries.h:26
Definition: CGUISprite.h:158
EAlign
Definition: GUIbase.h:135
EVAlign
Definition: GUIbase.h:136
String class, substitute for CStr, but that parses the tags and builds up a list of all text that wil...
Definition: GUItext.h:169
Client Area is a rectangle relative to a parent rectangle.
Definition: GUIbase.h:164