Pyrogenesis
trunk
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#include <list>
#include <map>
#include "lib/input.h"
#include "simulation2/helpers/CinemaPath.h"
#include "ps/CStr.h"
#include "ps/Shapes.h"
Go to the source code of this file.
Classes | |
class | CCinemaManager |
Class for in game playing of cinematics. More... | |
Functions | |
InReaction | cinema_manager_handler (const SDL_Event_ *ev) |
InReaction cinema_manager_handler | ( | const SDL_Event_ * | ev | ) |