Pyrogenesis  trunk
CImage.h
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1 /* Copyright (C) 2015 Wildfire Games.
2  * This file is part of 0 A.D.
3  *
4  * 0 A.D. is free software: you can redistribute it and/or modify
5  * it under the terms of the GNU General Public License as published by
6  * the Free Software Foundation, either version 2 of the License, or
7  * (at your option) any later version.
8  *
9  * 0 A.D. is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12  * GNU General Public License for more details.
13  *
14  * You should have received a copy of the GNU General Public License
15  * along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
16  */
17 
18 #ifndef INCLUDED_CIMAGE
19 #define INCLUDED_CIMAGE
20 
21 #include "GUI.h"
22 
23 /**
24  * Object just for drawing a sprite. Like CText, without the
25  * possibility to draw text.
26  *
27  * Created, because I've seen the user being indecisive about
28  * what control to use in these situations. I've seen button
29  * without functionality used, and that is a lot of unnecessary
30  * overhead. That's why I thought I'd go with an intuitive
31  * control.
32  *
33  * @see IGUIObject
34  */
35 class CImage : public IGUIObject
36 {
38 
39 public:
40  CImage();
41  virtual ~CImage();
42 
43 protected:
44  /**
45  * Draws the Image
46  */
47  virtual void Draw();
48 };
49 
50 #endif // INCLUDED_CIMAGE
Object just for drawing a sprite.
Definition: CImage.h:35
Base settings, all objects possess these settings in their m_BaseSettings Instructions can be found i...
Definition: IGUIObject.h:117
CImage()
Definition: CImage.cpp:26
virtual ~CImage()
Definition: CImage.cpp:34
virtual void Draw()
Draws the Image.
Definition: CImage.cpp:38
#define GUI_OBJECT(obj)
Definition: GUIbase.h:48