Pyrogenesis
trunk
|
#include "precompiled.h"
#include "BoundingBoxAligned.h"
#include "lib/ogl.h"
#include <float.h>
#include "graphics/Frustum.h"
#include "graphics/ShaderProgram.h"
#include "maths/BoundingBoxOriented.h"
#include "maths/Brush.h"
#include "maths/Matrix3D.h"
Macros | |
#define | ADD_FACE(x, y, z) |
#define | ADD_PT(u_, v_, x, y, z) |
#define | ADD_FACE(x, y, z) |
#define | ADD_PT(u_, v_, x, y, z) |
#define ADD_FACE | ( | x, | |
y, | |||
z | |||
) |
#define ADD_FACE | ( | x, | |
y, | |||
z | |||
) |
#define ADD_PT | ( | u_, | |
v_, | |||
x, | |||
y, | |||
z | |||
) |