Since the wxWidgets library is quite large (~70MB for the include and lib files), and is not needed unless you want to compile Atlas, it is not included in SVN and should instead be installed manually: * Download the wxMSW zip from http://wxwidgets.org/downloads/ (avoid version 2.9; 2.8.12 is known to work) * Edit include/wx/msw/setup.h and set wxUSE_GLCANVAS to 1 (if already 1, you may be using a too recent version) * Open build/msw/wx.dsw in Visual Studio * Agree to convert all projects * Select the "Unicode Debug" configuration (if the Unicode build configurations no longer exist, you may be using a too recent version) * Build (possibly twice due to build errors arising from parallel compilation) * Select the "Unicode Release" configuration * Build * Copy lib/ and include/ into the game's libraries/wxwidgets/