; ; Developer configuration file ; ; NOTE: This is not read by the config system currently. ; ; This file is used by the engine to decide which mods are mounted, and in what ; order. The precense of this file suppresses loading of mods in the user mod ; path (see http://trac.wildfiregames.com/wiki/GameDataPaths) if the same mod is ; present in binaries/data/mods. It also implies -noUserMod. ; This is done to make saved maps end up in the right mod folder (and in the ; game-relative data path) to commit them later on.