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wgfx.h
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1 /* Copyright (c) 2010 Wildfire Games
2  *
3  * Permission is hereby granted, free of charge, to any person obtaining
4  * a copy of this software and associated documentation files (the
5  * "Software"), to deal in the Software without restriction, including
6  * without limitation the rights to use, copy, modify, merge, publish,
7  * distribute, sublicense, and/or sell copies of the Software, and to
8  * permit persons to whom the Software is furnished to do so, subject to
9  * the following conditions:
10  *
11  * The above copyright notice and this permission notice shall be included
12  * in all copies or substantial portions of the Software.
13  *
14  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
15  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
16  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
17  * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
18  * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
19  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
20  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
21  */
22 
23 #ifndef INCLUDED_WGFX
24 #define INCLUDED_WGFX
25 
26 extern Status wgfx_CardName(wchar_t* cardName, size_t numChars);
27 extern std::wstring wgfx_DriverInfo();
28 
29 #endif // #ifndef INCLUDED_WGFX
Status wgfx_CardName(wchar_t *cardName, size_t numChars)
Definition: wgfx.cpp:140
i64 Status
Error handling system.
Definition: status.h:171
std::wstring wgfx_DriverInfo()
Definition: wgfx.cpp:159