#include <Model.h>
bool CModel::Prop::m_Hidden |
Should this prop be temporarily removed from rendering?
float CModel::Prop::m_MaxHeight |
float CModel::Prop::m_MinHeight |
Pointer to the model associated with this prop.
Note that the transform matrix held by this model is the full object-to-world space transform, taking into account all parent model positioning (see CModel::ValidatePosition for positioning logic).
- See also
- CModel::ValidatePosition
Location of the prop point within its parent model, relative to either a bone in the parent model or to the parent model's origin.
See the documentation for SPropPoint for more details.
- See also
- SPropPoint
bool CModel::Prop::m_Selectable |
The documentation for this struct was generated from the following file:
- /var/svn/checkout/source/graphics/Model.h