Pyrogenesis  trunk
handle.h
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1 /* Copyright (c) 2010 Wildfire Games
2  *
3  * Permission is hereby granted, free of charge, to any person obtaining
4  * a copy of this software and associated documentation files (the
5  * "Software"), to deal in the Software without restriction, including
6  * without limitation the rights to use, copy, modify, merge, publish,
7  * distribute, sublicense, and/or sell copies of the Software, and to
8  * permit persons to whom the Software is furnished to do so, subject to
9  * the following conditions:
10  *
11  * The above copyright notice and this permission notice shall be included
12  * in all copies or substantial portions of the Software.
13  *
14  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
15  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
16  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
17  * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
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19  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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21  */
22 
23 /*
24  * forward declaration of Handle (reduces dependencies)
25  */
26 
27 #ifndef INCLUDED_HANDLE
28 #define INCLUDED_HANDLE
29 
30 /**
31  * `handle' representing a reference to a resource (sound, texture, etc.)
32  *
33  * 0 is the (silently ignored) invalid handle value; < 0 is an error code.
34  *
35  * this is 64 bits because we want tags to remain unique. (tags are a
36  * counter that disambiguate several subsequent uses of the same
37  * resource array slot). 32-bit handles aren't enough because the index
38  * field requires at least 12 bits, thus leaving only about 512K possible
39  * tag values.
40  **/
41 typedef i64 Handle;
42 
43 #endif // #ifndef INCLUDED_HANDLE
int64_t i64
Definition: types.h:35
i64 Handle
`handle&#39; representing a reference to a resource (sound, texture, etc.)
Definition: handle.h:41