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Public Member Functions | List of all members
MockTerrain Class Reference

Simple terrain implementation with constant height of 50. More...

#include <ComponentTest.h>

Inheritance diagram for MockTerrain:
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Collaboration diagram for MockTerrain:
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Public Member Functions

virtual bool IsLoaded () const
 
virtual CFixedVector3D CalcNormal (entity_pos_t x, entity_pos_t z) const
 
virtual CVector3D CalcExactNormal (float x, float z) const
 
virtual entity_pos_t GetGroundLevel (entity_pos_t x, entity_pos_t z) const
 
virtual float GetExactGroundLevel (float x, float z) const
 
virtual u16 GetTilesPerSide () const
 Returns number of tiles per side on the terrain. More...
 
virtual u16 GetVerticesPerSide () const
 Returns number of vertices per side on the terrain. More...
 
virtual CTerrainGetCTerrain ()
 
virtual void MakeDirty (i32 i0, i32 j0, i32 i1, i32 j1)
 Indicate that terrain tiles within the given region (inclusive lower bound, exclusive upper bound) have been changed. More...
 
virtual void ReloadTerrain (bool ReloadWater)
 Call when the underlying CTerrain has been modified behind our backs. More...
 
- Public Member Functions inherited from IComponent
virtual ~IComponent ()
 
virtual void Init (const CParamNode &paramNode)=0
 
virtual void Deinit ()=0
 
virtual void HandleMessage (const CMessage &msg, bool global)
 
CEntityHandle GetEntityHandle () const
 
void SetEntityHandle (CEntityHandle ent)
 
entity_id_t GetEntityId () const
 
CEntityHandle GetSystemEntity () const
 
const CSimContextGetSimContext () const
 
void SetSimContext (const CSimContext &context)
 
virtual void Serialize (ISerializer &serialize)=0
 
virtual void Deserialize (const CParamNode &paramNode, IDeserializer &deserialize)=0
 
virtual bool NewJSObject (ScriptInterface &scriptInterface, JS::MutableHandleObject out) const
 Returns false by default, indicating that a scripted wrapper of this IComponent is not supported. More...
 
virtual JS::Value GetJSInstance () const
 
virtual int GetComponentTypeId () const =0
 

Additional Inherited Members

- Static Public Member Functions inherited from IComponent
static std::string GetSchema ()
 
static u8 GetSerializationVersion ()
 

Detailed Description

Simple terrain implementation with constant height of 50.

Member Function Documentation

virtual CVector3D MockTerrain::CalcExactNormal ( float  x,
float  z 
) const
inlinevirtual

Implements ICmpTerrain.

virtual CFixedVector3D MockTerrain::CalcNormal ( entity_pos_t  x,
entity_pos_t  z 
) const
inlinevirtual

Implements ICmpTerrain.

virtual CTerrain* MockTerrain::GetCTerrain ( )
inlinevirtual

Implements ICmpTerrain.

virtual float MockTerrain::GetExactGroundLevel ( float  x,
float  z 
) const
inlinevirtual

Implements ICmpTerrain.

virtual entity_pos_t MockTerrain::GetGroundLevel ( entity_pos_t  x,
entity_pos_t  z 
) const
inlinevirtual

Implements ICmpTerrain.

virtual u16 MockTerrain::GetTilesPerSide ( ) const
inlinevirtual

Returns number of tiles per side on the terrain.

Return value is always non-zero.

Implements ICmpTerrain.

virtual u16 MockTerrain::GetVerticesPerSide ( ) const
inlinevirtual

Returns number of vertices per side on the terrain.

Return value is always non-zero.

Implements ICmpTerrain.

virtual bool MockTerrain::IsLoaded ( ) const
inlinevirtual

Implements ICmpTerrain.

virtual void MockTerrain::MakeDirty ( i32  i0,
i32  j0,
i32  i1,
i32  j1 
)
inlinevirtual

Indicate that terrain tiles within the given region (inclusive lower bound, exclusive upper bound) have been changed.

CMessageTerrainChanged will be sent to any components that care about terrain changes.

Implements ICmpTerrain.

virtual void MockTerrain::ReloadTerrain ( bool  ReloadWater)
inlinevirtual

Call when the underlying CTerrain has been modified behind our backs.

(TODO: eventually we should manage the CTerrain in this class so nobody can modify it behind our backs).

Implements ICmpTerrain.


The documentation for this class was generated from the following file: