CSimContext Class Reference
Contains pointers to various 'global' objects that are needed by the simulation code, to allow easy access without using real (evil) global variables.
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#include <SimContext.h>
List of all members.
Detailed Description
Contains pointers to various 'global' objects that are needed by the simulation code, to allow easy access without using real (evil) global variables.
Constructor & Destructor Documentation
| CSimContext::CSimContext |
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| CSimContext::~CSimContext |
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Member Function Documentation
| int CSimContext::GetCurrentDisplayedPlayer |
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Returns the player ID that the current display is being rendered for.
Currently relies on g_Game being initialised (evil globals...)
| CTerrain & CSimContext::GetTerrain |
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| bool CSimContext::HasUnitManager |
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Friends And Related Function Documentation
Member Data Documentation
The documentation for this class was generated from the following files: