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Classes | Macros | Functions | Variables
World.h File Reference
#include "ps/Errors.h"
#include "scriptinterface/ScriptInterface.h"
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Classes

class  CWorld
 CWorld is a general data class containing whatever is needed to accurately represent the world. More...
 

Macros

#define ERROR_GROUP_GAME_DEFINED
 File : World.h Project : engine Description : Contains the CWorld Class which contains all the entities and represents them at a specific moment in time. More...
 

Functions

 ERROR_GROUP (Game)
 
 ERROR_SUBGROUP (Game, World)
 
 ERROR_TYPE (Game_World, MapLoadFailed)
 

Variables

CLightEnv g_LightEnv
 File : World.cpp Project : engine Description : Contains the CWorld Class implementation. More...
 

Macro Definition Documentation

#define ERROR_GROUP_GAME_DEFINED

File : World.h Project : engine Description : Contains the CWorld Class which contains all the entities and represents them at a specific moment in time.

Function Documentation

ERROR_GROUP ( Game  )
ERROR_SUBGROUP ( Game  ,
World   
)
ERROR_TYPE ( Game_World  ,
MapLoadFailed   
)

Variable Documentation

CLightEnv g_LightEnv

File : World.cpp Project : engine Description : Contains the CWorld Class implementation.

Global light settings. It is not a member of CWorld because it is passed to the renderer before CWorld exists.