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Classes
WaterManager.h File Reference
#include "graphics/Texture.h"
#include "lib/ogl.h"
#include "maths/Matrix3D.h"
#include "maths/Vector2D.h"
#include "ps/Shapes.h"
#include "renderer/VertexBufferManager.h"
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Classes

class  WaterManager
 Class WaterManager: Maintain rendering-related water settings and textures Anything that affects gameplay should go in CcmpWaterManager.cpp and passed to this (possibly as copy). More...