Pyrogenesis  trunk
Functions
UnitAnimation.cpp File Reference
#include "precompiled.h"
#include "UnitAnimation.h"
#include "graphics/Model.h"
#include "graphics/ObjectEntry.h"
#include "graphics/SkeletonAnim.h"
#include "graphics/SkeletonAnimDef.h"
#include "graphics/Unit.h"
#include "lib/rand.h"
#include "ps/CStr.h"
#include "ps/Game.h"
#include "simulation2/Simulation2.h"
#include "simulation2/components/ICmpSoundManager.h"
Include dependency graph for UnitAnimation.cpp:

Functions

static float DesyncSpeed (float speed, float desync)
 

Function Documentation

static float DesyncSpeed ( float  speed,
float  desync 
)
static