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void | restart_mainloop_in_atlas () |
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void | EndGame () |
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void | kill_mainloop () |
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void | anonymous_namespace{ScriptFunctions.cpp}::PushGuiPage (ScriptInterface::CxPrivate *pCxPrivate, const std::wstring &name, JS::HandleValue initData) |
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void | anonymous_namespace{ScriptFunctions.cpp}::SwitchGuiPage (ScriptInterface::CxPrivate *pCxPrivate, const std::wstring &name, JS::HandleValue initData) |
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void | anonymous_namespace{ScriptFunctions.cpp}::PopGuiPage (ScriptInterface::CxPrivate *pCxPrivate) |
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void | anonymous_namespace{ScriptFunctions.cpp}::PopGuiPageCB (ScriptInterface::CxPrivate *pCxPrivate, JS::HandleValue args) |
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void | anonymous_namespace{ScriptFunctions.cpp}::ResetCursor (ScriptInterface::CxPrivate *pCxPrivate) |
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JS::Value | anonymous_namespace{ScriptFunctions.cpp}::GuiInterfaceCall (ScriptInterface::CxPrivate *pCxPrivate, const std::wstring &name, JS::HandleValue data) |
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void | anonymous_namespace{ScriptFunctions.cpp}::PostNetworkCommand (ScriptInterface::CxPrivate *pCxPrivate, JS::HandleValue cmd) |
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entity_id_t | anonymous_namespace{ScriptFunctions.cpp}::PickEntityAtPoint (ScriptInterface::CxPrivate *pCxPrivate, int x, int y) |
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std::vector< entity_id_t > | anonymous_namespace{ScriptFunctions.cpp}::PickPlayerEntitiesInRect (ScriptInterface::CxPrivate *pCxPrivate, int x0, int y0, int x1, int y1, int player) |
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std::vector< entity_id_t > | anonymous_namespace{ScriptFunctions.cpp}::PickPlayerEntitiesOnScreen (ScriptInterface::CxPrivate *pCxPrivate, int player) |
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std::vector< entity_id_t > | anonymous_namespace{ScriptFunctions.cpp}::PickNonGaiaEntitiesOnScreen (ScriptInterface::CxPrivate *pCxPrivate) |
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std::vector< entity_id_t > | anonymous_namespace{ScriptFunctions.cpp}::PickSimilarPlayerEntities (ScriptInterface::CxPrivate *pCxPrivate, const std::string &templateName, bool includeOffScreen, bool matchRank, bool allowFoundations) |
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CFixedVector3D | anonymous_namespace{ScriptFunctions.cpp}::GetTerrainAtScreenPoint (ScriptInterface::CxPrivate *pCxPrivate, int x, int y) |
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std::wstring | anonymous_namespace{ScriptFunctions.cpp}::SetCursor (ScriptInterface::CxPrivate *pCxPrivate, const std::wstring &name) |
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bool | anonymous_namespace{ScriptFunctions.cpp}::IsVisualReplay (ScriptInterface::CxPrivate *pCxPrivate) |
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std::wstring | anonymous_namespace{ScriptFunctions.cpp}::GetCurrentReplayDirectory (ScriptInterface::CxPrivate *pCxPrivate) |
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int | anonymous_namespace{ScriptFunctions.cpp}::GetPlayerID (ScriptInterface::CxPrivate *pCxPrivate) |
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void | anonymous_namespace{ScriptFunctions.cpp}::SetPlayerID (ScriptInterface::CxPrivate *pCxPrivate, int id) |
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void | anonymous_namespace{ScriptFunctions.cpp}::SetViewedPlayer (ScriptInterface::CxPrivate *pCxPrivate, int id) |
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JS::Value | anonymous_namespace{ScriptFunctions.cpp}::GetEngineInfo (ScriptInterface::CxPrivate *pCxPrivate) |
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void | anonymous_namespace{ScriptFunctions.cpp}::StartNetworkGame (ScriptInterface::CxPrivate *pCxPrivate) |
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void | anonymous_namespace{ScriptFunctions.cpp}::StartGame (ScriptInterface::CxPrivate *pCxPrivate, JS::HandleValue attribs, int playerID) |
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JS::Value | anonymous_namespace{ScriptFunctions.cpp}::StartSavedGame (ScriptInterface::CxPrivate *pCxPrivate, const std::wstring &name) |
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void | anonymous_namespace{ScriptFunctions.cpp}::SaveGame (ScriptInterface::CxPrivate *pCxPrivate, const std::wstring &filename, const std::wstring &description, JS::HandleValue GUIMetadata) |
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void | anonymous_namespace{ScriptFunctions.cpp}::SaveGamePrefix (ScriptInterface::CxPrivate *pCxPrivate, const std::wstring &prefix, const std::wstring &description, JS::HandleValue GUIMetadata) |
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void | anonymous_namespace{ScriptFunctions.cpp}::SetNetworkGameAttributes (ScriptInterface::CxPrivate *pCxPrivate, JS::HandleValue attribs1) |
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void | anonymous_namespace{ScriptFunctions.cpp}::StartNetworkHost (ScriptInterface::CxPrivate *pCxPrivate, const CStrW &playerName, const u16 serverPort) |
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void | anonymous_namespace{ScriptFunctions.cpp}::StartNetworkJoin (ScriptInterface::CxPrivate *pCxPrivate, const CStrW &playerName, const CStr &serverAddress, u16 serverPort) |
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u16 | anonymous_namespace{ScriptFunctions.cpp}::GetDefaultPort (ScriptInterface::CxPrivate *pCxPrivate) |
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void | anonymous_namespace{ScriptFunctions.cpp}::DisconnectNetworkGame (ScriptInterface::CxPrivate *pCxPrivate) |
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std::string | anonymous_namespace{ScriptFunctions.cpp}::GetPlayerGUID (ScriptInterface::CxPrivate *pCxPrivate) |
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void | anonymous_namespace{ScriptFunctions.cpp}::KickPlayer (ScriptInterface::CxPrivate *pCxPrivate, const CStrW &playerName, bool ban) |
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JS::Value | anonymous_namespace{ScriptFunctions.cpp}::PollNetworkClient (ScriptInterface::CxPrivate *pCxPrivate) |
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void | anonymous_namespace{ScriptFunctions.cpp}::AssignNetworkPlayer (ScriptInterface::CxPrivate *pCxPrivate, int playerID, const std::string &guid) |
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void | anonymous_namespace{ScriptFunctions.cpp}::ClearAllPlayerReady (ScriptInterface::CxPrivate *pCxPrivate) |
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void | anonymous_namespace{ScriptFunctions.cpp}::SendNetworkChat (ScriptInterface::CxPrivate *pCxPrivate, const std::wstring &message) |
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void | anonymous_namespace{ScriptFunctions.cpp}::SendNetworkReady (ScriptInterface::CxPrivate *pCxPrivate, int message) |
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JS::Value | anonymous_namespace{ScriptFunctions.cpp}::GetAIs (ScriptInterface::CxPrivate *pCxPrivate) |
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JS::Value | anonymous_namespace{ScriptFunctions.cpp}::GetSavedGames (ScriptInterface::CxPrivate *pCxPrivate) |
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bool | anonymous_namespace{ScriptFunctions.cpp}::DeleteSavedGame (ScriptInterface::CxPrivate *pCxPrivate, const std::wstring &name) |
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void | anonymous_namespace{ScriptFunctions.cpp}::OpenURL (ScriptInterface::CxPrivate *pCxPrivate, const std::string &url) |
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std::wstring | anonymous_namespace{ScriptFunctions.cpp}::GetMatchID (ScriptInterface::CxPrivate *pCxPrivate) |
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void | anonymous_namespace{ScriptFunctions.cpp}::RestartInAtlas (ScriptInterface::CxPrivate *pCxPrivate) |
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bool | anonymous_namespace{ScriptFunctions.cpp}::AtlasIsAvailable (ScriptInterface::CxPrivate *pCxPrivate) |
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bool | anonymous_namespace{ScriptFunctions.cpp}::IsAtlasRunning (ScriptInterface::CxPrivate *pCxPrivate) |
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JS::Value | anonymous_namespace{ScriptFunctions.cpp}::LoadMapSettings (ScriptInterface::CxPrivate *pCxPrivate, const VfsPath &pathname) |
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JS::Value | anonymous_namespace{ScriptFunctions.cpp}::GetInitAttributes (ScriptInterface::CxPrivate *pCxPrivate) |
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float | anonymous_namespace{ScriptFunctions.cpp}::CameraGetX (ScriptInterface::CxPrivate *pCxPrivate) |
| Get the current X coordinate of the camera. More...
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float | anonymous_namespace{ScriptFunctions.cpp}::CameraGetZ (ScriptInterface::CxPrivate *pCxPrivate) |
| Get the current Z coordinate of the camera. More...
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void | anonymous_namespace{ScriptFunctions.cpp}::CameraFollow (ScriptInterface::CxPrivate *pCxPrivate, entity_id_t entityid) |
| Start / stop camera following mode. More...
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void | anonymous_namespace{ScriptFunctions.cpp}::CameraFollowFPS (ScriptInterface::CxPrivate *pCxPrivate, entity_id_t entityid) |
| Start / stop first-person camera following mode. More...
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void | anonymous_namespace{ScriptFunctions.cpp}::SetCameraData (ScriptInterface::CxPrivate *pCxPrivate, entity_pos_t x, entity_pos_t y, entity_pos_t z, entity_pos_t rotx, entity_pos_t roty, entity_pos_t zoom) |
| Set the data (position, orientation and zoom) of the camera. More...
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void | anonymous_namespace{ScriptFunctions.cpp}::CameraMoveTo (ScriptInterface::CxPrivate *pCxPrivate, entity_pos_t x, entity_pos_t z) |
| Move camera to a 2D location. More...
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entity_id_t | anonymous_namespace{ScriptFunctions.cpp}::GetFollowedEntity (ScriptInterface::CxPrivate *pCxPrivate) |
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bool | anonymous_namespace{ScriptFunctions.cpp}::HotkeyIsPressed_ (ScriptInterface::CxPrivate *pCxPrivate, const std::string &hotkeyName) |
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void | anonymous_namespace{ScriptFunctions.cpp}::DisplayErrorDialog (ScriptInterface::CxPrivate *pCxPrivate, const std::wstring &msg) |
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JS::Value | anonymous_namespace{ScriptFunctions.cpp}::GetProfilerState (ScriptInterface::CxPrivate *pCxPrivate) |
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bool | anonymous_namespace{ScriptFunctions.cpp}::IsUserReportEnabled (ScriptInterface::CxPrivate *pCxPrivate) |
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void | anonymous_namespace{ScriptFunctions.cpp}::SetUserReportEnabled (ScriptInterface::CxPrivate *pCxPrivate, bool enabled) |
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std::string | anonymous_namespace{ScriptFunctions.cpp}::GetUserReportStatus (ScriptInterface::CxPrivate *pCxPrivate) |
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void | anonymous_namespace{ScriptFunctions.cpp}::SubmitUserReport (ScriptInterface::CxPrivate *pCxPrivate, const std::string &type, int version, const std::wstring &data) |
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void | anonymous_namespace{ScriptFunctions.cpp}::SetSimRate (ScriptInterface::CxPrivate *pCxPrivate, float rate) |
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float | anonymous_namespace{ScriptFunctions.cpp}::GetSimRate (ScriptInterface::CxPrivate *pCxPrivate) |
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void | anonymous_namespace{ScriptFunctions.cpp}::SetTurnLength (ScriptInterface::CxPrivate *pCxPrivate, int length) |
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void | anonymous_namespace{ScriptFunctions.cpp}::SetCameraTarget (ScriptInterface::CxPrivate *pCxPrivate, float x, float y, float z) |
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int | anonymous_namespace{ScriptFunctions.cpp}::Crash (ScriptInterface::CxPrivate *pCxPrivate) |
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void | anonymous_namespace{ScriptFunctions.cpp}::DebugWarn (ScriptInterface::CxPrivate *pCxPrivate) |
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void | anonymous_namespace{ScriptFunctions.cpp}::ForceGC (ScriptInterface::CxPrivate *pCxPrivate) |
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void | anonymous_namespace{ScriptFunctions.cpp}::DumpSimState (ScriptInterface::CxPrivate *pCxPrivate) |
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void | anonymous_namespace{ScriptFunctions.cpp}::DumpTerrainMipmap (ScriptInterface::CxPrivate *pCxPrivate) |
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void | anonymous_namespace{ScriptFunctions.cpp}::EnableTimeWarpRecording (ScriptInterface::CxPrivate *pCxPrivate, unsigned int numTurns) |
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void | anonymous_namespace{ScriptFunctions.cpp}::RewindTimeWarp (ScriptInterface::CxPrivate *pCxPrivate) |
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void | anonymous_namespace{ScriptFunctions.cpp}::QuickSave (ScriptInterface::CxPrivate *pCxPrivate) |
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void | anonymous_namespace{ScriptFunctions.cpp}::QuickLoad (ScriptInterface::CxPrivate *pCxPrivate) |
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void | anonymous_namespace{ScriptFunctions.cpp}::SetBoundingBoxDebugOverlay (ScriptInterface::CxPrivate *pCxPrivate, bool enabled) |
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void | anonymous_namespace{ScriptFunctions.cpp}::Script_EndGame (ScriptInterface::CxPrivate *pCxPrivate) |
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CStrW | anonymous_namespace{ScriptFunctions.cpp}::GetSystemUsername (ScriptInterface::CxPrivate *pCxPrivate) |
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void | anonymous_namespace{ScriptFunctions.cpp}::ExitProgram (ScriptInterface::CxPrivate *pCxPrivate) |
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bool | anonymous_namespace{ScriptFunctions.cpp}::IsPaused (ScriptInterface::CxPrivate *pCxPrivate) |
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void | anonymous_namespace{ScriptFunctions.cpp}::SetPaused (ScriptInterface::CxPrivate *pCxPrivate, bool pause, bool sendMessage) |
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int | anonymous_namespace{ScriptFunctions.cpp}::GetFps (ScriptInterface::CxPrivate *pCxPrivate) |
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JS::Value | anonymous_namespace{ScriptFunctions.cpp}::GetGUIObjectByName (ScriptInterface::CxPrivate *pCxPrivate, const CStr &name) |
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std::wstring | anonymous_namespace{ScriptFunctions.cpp}::GetBuildTimestamp (ScriptInterface::CxPrivate *pCxPrivate, int mode) |
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JS::Value | anonymous_namespace{ScriptFunctions.cpp}::ReadJSONFile (ScriptInterface::CxPrivate *pCxPrivate, const std::wstring &filePath) |
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void | anonymous_namespace{ScriptFunctions.cpp}::WriteJSONFile (ScriptInterface::CxPrivate *pCxPrivate, const std::wstring &filePath, JS::HandleValue val1) |
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bool | anonymous_namespace{ScriptFunctions.cpp}::TemplateExists (ScriptInterface::CxPrivate *pCxPrivate, const std::string &templateName) |
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CParamNode | anonymous_namespace{ScriptFunctions.cpp}::GetTemplate (ScriptInterface::CxPrivate *pCxPrivate, const std::string &templateName) |
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int | anonymous_namespace{ScriptFunctions.cpp}::GetTextWidth (ScriptInterface::CxPrivate *pCxPrivate, const CStr &fontName, const CStrW &text) |
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static void | anonymous_namespace{ScriptFunctions.cpp}::InitJsTimers (ScriptInterface &scriptInterface) |
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void | anonymous_namespace{ScriptFunctions.cpp}::StartJsTimer (ScriptInterface::CxPrivate *pCxPrivate, unsigned int slot) |
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void | anonymous_namespace{ScriptFunctions.cpp}::StopJsTimer (ScriptInterface::CxPrivate *pCxPrivate, unsigned int slot) |
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void | GuiScriptingInit (ScriptInterface &scriptInterface) |
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