Pyrogenesis  trunk
Classes
Overlay.h File Reference
#include "graphics/Texture.h"
#include "maths/Vector2D.h"
#include "maths/Vector3D.h"
#include "maths/FixedVector3D.h"
#include "ps/Shapes.h"
Include dependency graph for Overlay.h:
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Classes

struct  SOverlayLine
 Line-based overlay, with world-space coordinates, rendered in the world potentially behind other objects. More...
 
struct  SOverlayTexturedLine
 Textured line overlay, with world-space coordinates, rendered in the world onto the terrain. More...
 
struct  SOverlaySprite
 Billboard sprite overlay, with world-space coordinates, rendered on top of all other objects. More...
 
struct  SOverlayQuad
 Rectangular single-quad terrain overlay, in world space coordinates. More...
 
struct  SOverlaySphere