26 #ifndef INCLUDED_NOISE 27 #define INCLUDED_NOISE
Definition: Vector3D.h:28
int vfreq
Frequency in Z (vertical frequency)
Definition: Noise.h:58
CVector3D *** grads
freq*freq*vfreq random gradient vectors in the unit cube
Definition: Noise.h:61
CVector2D ** grads
freq*freq random gradient vectors in the unit cube
Definition: Noise.h:41
float operator()(float x, float y)
Evaluate the noise function at a given point.
Definition: Noise.cpp:72
Definition: Vector2D.h:31
Noise2D(int freq)
Definition: Noise.cpp:48
~Noise2D()
Definition: Noise.cpp:63
int freq
Frequency in X and Y.
Definition: Noise.h:38
int freq
Frequency in X and Y.
Definition: Noise.h:55