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ps
Mod.h
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/* Copyright (C) 2014 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* 0 A.D. is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef INCLUDED_MOD
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#define INCLUDED_MOD
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#include "
ps/CStr.h
"
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#include "
ps/GameSetup/CmdLineArgs.h
"
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extern
std::vector<CStr>
g_modsLoaded
;
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extern
CmdLineArgs
g_args
;
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#endif // INCLUDED_MOD
CStr.h
g_modsLoaded
std::vector< CStr > g_modsLoaded
Definition:
Mod.cpp:22
CmdLineArgs
Definition:
CmdLineArgs.h:24
g_args
CmdLineArgs g_args
Definition:
Mod.cpp:24
CmdLineArgs.h
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