Pyrogenesis  trunk
Classes
Material.h File Reference
#include "graphics/ShaderDefines.h"
#include "graphics/Texture.h"
#include "ps/CStr.h"
#include "ps/CStrIntern.h"
#include "ps/Shapes.h"
#include "simulation2/helpers/Player.h"
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Classes

class  CMaterial
 
struct  CMaterial::TextureSampler