{ \
LOGERROR(
"Trying to get a setting from GameView when it's not initialized!"); \
return false; \
} \
} \
\
{ \
LOGERROR(
"Trying to set a setting of GameView when it's not initialized!"); \
return; \
}
#define LOGERROR(...)
Definition: CLogger.h:36
#define UNUSED(param)
mark a function parameter as unused and avoid the corresponding compiler warning. ...
Definition: code_annotation.h:38
CGame * g_Game
Globally accessible pointer to the CGame object.
Definition: Game.cpp:60
void Get(const CStr &value, T &ret)
Definition: ConfigDB.cpp:61
CGameView * GetView()
Get the pointer to the game view object.
Definition: Game.h:156
Definition: ScriptInterface.h:99