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Functions | Variables
Config.h File Reference
#include "ps/CStr.h"
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Functions

void CONFIG_Init (const CmdLineArgs &args)
 

Variables

bool g_NoGLS3TC
 
bool g_NoGLAutoMipmap
 
bool g_NoGLVBO
 
bool g_PauseOnFocusLoss
 
bool g_RenderActors
 
bool g_Shadows
 
bool g_WaterUgly
 
bool g_WaterFancyEffects
 
bool g_WaterRealDepth
 
bool g_WaterRefraction
 
bool g_WaterReflection
 
bool g_WaterShadows
 
bool g_ShadowPCF
 
bool g_Particles
 
bool g_Silhouettes
 
bool g_ShowSky
 
bool g_PreferGLSL
 
bool g_PostProc
 
bool g_SmoothLOS
 
float g_Gamma
 
CStr g_RenderPath
 
int g_xres
 
int g_yres
 
float g_GuiScale
 
bool g_VSync
 
bool g_Quickstart
 
bool g_DisableAudio
 
CStrW g_CursorName
 
const wchar_t g_DefaultCursor []
 

Function Documentation

void CONFIG_Init ( const CmdLineArgs args)

Variable Documentation

CStrW g_CursorName
const wchar_t g_DefaultCursor[]
bool g_DisableAudio
float g_Gamma
float g_GuiScale
bool g_NoGLAutoMipmap
bool g_NoGLS3TC
bool g_NoGLVBO
bool g_Particles
bool g_PauseOnFocusLoss
bool g_PostProc
bool g_PreferGLSL
bool g_Quickstart
bool g_RenderActors
CStr g_RenderPath
bool g_ShadowPCF
bool g_Shadows
bool g_ShowSky
bool g_Silhouettes
bool g_SmoothLOS
bool g_VSync
bool g_WaterFancyEffects
bool g_WaterRealDepth
bool g_WaterReflection
bool g_WaterRefraction
bool g_WaterShadows
bool g_WaterUgly
int g_xres
int g_yres