Pyrogenesis  trunk
CBufferItem.h
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1 /* Copyright (C) 2012 Wildfire Games.
2  * This file is part of 0 A.D.
3  *
4  * 0 A.D. is free software: you can redistribute it and/or modify
5  * it under the terms of the GNU General Public License as published by
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8  *
9  * 0 A.D. is distributed in the hope that it will be useful,
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11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12  * GNU General Public License for more details.
13  *
14  * You should have received a copy of the GNU General Public License
15  * along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
16  */
17 
18 #ifndef INCLUDED_CBUFFERITEM_H
19 #define INCLUDED_CBUFFERITEM_H
20 
21 #include "lib/config2.h"
22 
23 #if CONFIG2_AUDIO
24 
25 #include "CSoundBase.h"
26 
27 class CBufferItem : public CSoundBase
28 {
29 public:
30  CBufferItem(CSoundData* sndData);
31  virtual ~CBufferItem();
32 
33  virtual void SetLooping(bool loops);
34  virtual bool IdleTask();
35 
36  virtual void Attach(CSoundData* itemData);
37 
38 protected:
39  void ReleaseOpenALBuffer();
40 
41 };
42 
43 #endif // CONFIG2_AUDIO
44 
45 #endif // INCLUDED_CBUFFERITEM_H
46 
virtual void SetLooping(bool loops)
Definition: CBufferItem.cpp:124
Definition: CSoundBase.h:30
virtual bool IdleTask()
Definition: CBufferItem.cpp:67
virtual ~CBufferItem()
Definition: CBufferItem.cpp:35
Definition: SoundData.h:34
virtual void Attach(CSoundData *itemData)
Definition: CBufferItem.cpp:104
CBufferItem(CSoundData *sndData)
Definition: CBufferItem.cpp:27
Definition: CBufferItem.h:27
void ReleaseOpenALBuffer()
Definition: CBufferItem.cpp:42